EST. 2026

We make AI less annoying and more fun by building platforms where digital abundance becomes a tool for creativity and connection.

AI Slop

Slop.game

Our first product.

Make a game with Slop. Then play, share, or remix it in the feed.
No code required.

Download on theApp Store Visit
A looping series of six dotted pop-art portraits.

The AI Slop
Manifesto.

Most technology arrives top-down: a company declares what comes next, then asks everyone else to reorganize their lives around it.

We build from the bottom up: AI-native products that start with play, creativity, and other people. Familiar enough to try. Good enough to win over someone who currently wants nothing to do with AI.

“AI Slop” is deliberate. The name lowers the temperature and puts us at eye level with the people using the technology. AI should feel less like a mandate and more like something anyone can try on their own terms.

Andy Warhol turned mass culture into Pop Art. We believe it’s our turn to shape the next evolution: “slop art,” made through software.

The team.

Robert Francis Gatzke

Robert Francis Gatzke

CEO

Shapes the brand, partnerships, and how AI Slop reaches the world.

Lev Antonov

Lev Antonov

VP OF ENGINEERING

Keeps the platform live, safe, and shipping—from infrastructure to multiplayer.

Jeongmin Gwon

Jeongmin Gwon

COO

Turns player behavior into clear operations, tighter feedback loops, and the next build.

Make a game.